Recent content by DarthSidious.exe

  1. DarthSidious.exe

    Cooldown Discussion

    having the job cooldown as like 1mn30 or 2mn could be enought, since you have the time to gear up and such
  2. DarthSidious.exe

    Other remove the lower respawn cooldowns for donos

    Agreed, job cooldown should at least be a minute or a bit more, also do you think there would be a way to prevent rebels from returning to their death location as a citizen to grab their loot if it hasnt been confiscated
  3. DarthSidious.exe

    Thermals have to go

    while its understandable i feel like its better to put that in a different thread
  4. DarthSidious.exe

    Thermals have to go

    + support
  5. DarthSidious.exe

    OTA armor rework

    agreed
  6. DarthSidious.exe

    Changing NPR to LPR (Terminal-6)

    + SUPPORT, like law i think we need to make the sewer access not that ease by either a zombie spawn or a breakable prop
  7. DarthSidious.exe

    Ability to de-activate the combine overlay

    there is no such setting, or if it exist its not in any of the categories
  8. DarthSidious.exe

    OTA armor rework

    after reading what was said i think that adjusting the SPS resistance could work as a solution i would also be curious on how SPS DR work specifically, for example if you have 150 SPS how much DR do you have
  9. DarthSidious.exe

    OTA armor rework

    OTA armor as it (SPS based) as 2 extreme, you have SPS and therefore tank almost EVERYTHING, or you dont and therefore you have no protection. this create a unbalanced situation where the OTA can just throw themselves at a problem, as long as they have SPS, they are completely fine, the moment...
  10. DarthSidious.exe

    Unholstering

    Support
  11. DarthSidious.exe

    Player List Uniforms

    via the tab menu ?
  12. DarthSidious.exe

    Combine raid addition

    took inspiration from nomad ngl it was peak
  13. DarthSidious.exe

    Make the OZ Combine Outpost Ammo Box drillable

    the map as changed, current ammo box is unlikely to be drillable as the bunker is way too underdefended for it to be balanced, previous map had a fully fledged outpost that justfied it, this is currently not the case
  14. DarthSidious.exe

    Combine raid addition

    note: if this is accepted, i will provide the dispatch voicelines for both locations