Recent content by LifetimeThiccness

  1. LifetimeThiccness

    Needs More Detail Apartment System: Apartment selection

    Id imagine there'd be ways to just pay for the apartment you want if you dont like the one you've been given, but IDK.
  2. LifetimeThiccness

    The great impulse power dynamic problem, and my ideas on how to fix it

    Personally im a bit hesitant in making certain parts of rebel progression linked to fighting OTA. Every time ive seen it done, it gets into this catch of: "How do i fight OTA?" "Oh in order to square off with THOSE guys, and LIVE, you need ATLEAST a heavy vest, an AKM, and perhaps some...
  3. LifetimeThiccness

    Needs More Detail Apartment System: Apartment selection

    You want agency under the combines rule? Yeah right. You better have the tokens to pay.
  4. LifetimeThiccness

    Thiccness's large gaggle of ideas

    One of the things im trying to do is to have other skills besides crafting be worth investing in when you're making a new character with starting skill points.
  5. LifetimeThiccness

    Thiccness's large gaggle of ideas

    Since the server is going for a more commerce based, serious RP server while still having a low barrier of entry to players i figured id just post a large gaggle of ideas that i think would lead to a more believable, less "gamey" environment to encourage people to take things seriously without...
  6. LifetimeThiccness

    The great impulse power dynamic problem, and my ideas on how to fix it

    Well this isint exactly something you can learn with server knowledge. Only way you can really tell what rank an OTA is, is to walk up, and check their name. (That or metagame)
  7. LifetimeThiccness

    The great impulse power dynamic problem, and my ideas on how to fix it

    Not to mention having tanky-ness be defined by role, NOT rank lets me figure out how tough someone is based on visual indicators. The red one being tougher then the blue one. THAT is something i can wrap my head around. The blue one being tougher then the blue one is TBH gamey, and kinda BS...
  8. LifetimeThiccness

    The great impulse power dynamic problem, and my ideas on how to fix it

    Unless OTA have deployment rules based on rank, i feel like thats not the best balance method to have for them. Cause, what do you do when all the OTA become high rank? I feel like they should be balanced based on class.
  9. LifetimeThiccness

    The great impulse power dynamic problem, and my ideas on how to fix it

    Warning: LOTS of yapping The power dynamic problem is something ive seen in every impulse server ive ever been in so far, and can be described as the following: OTA>REBs>CPs, with the REBS being able to pick their fights. Because of this, the rebs will almost always go after the CPs, and avoid...
  10. LifetimeThiccness

    Temporarily cut off the map, and other ideas to keep the smaller playerbase entertained

    Oh, im not talking about anything drastic, im just talking about putting a permaprop in front of the two entrances to the outlands
  11. LifetimeThiccness

    Temporarily cut off the map, and other ideas to keep the smaller playerbase entertained

    What you could do is cut off the outlands, and have the slums be the "new sewers" with loot spawns and reb closets and the sewers could be the "new outlands" with the public storage chests, and relative safety from CP searches. Give CPs the ability to do random searches, and block sweeps, and...
  12. LifetimeThiccness

    Needs More Support Weapon Base Change

    Thats fair. And like i said, this is just my personal preference. Whats actually gonna appeal to the playerbase as a whole could very well be different.
  13. LifetimeThiccness

    Needs More Support Weapon Base Change

    It also lets people play russian roulette with revolvers! How tf are you supposed to resist?
  14. LifetimeThiccness

    Needs More Support Weapon Base Change

    Call me the necromancer, cause im bringing this shit back from the dead. Just putting my two cents here but just because the longsword base is a staple, dosent nessesairy mean people haven't gotten tired of it. You want a largely customizable weapon base that works good on multiplayer? Might...
  15. LifetimeThiccness

    A passive way to heal without committing suicide

    An idea for that would be to have medical beds that you could sleep in that would slowly recover your health. You could even make it so CWU medics are the one's that spawn them, so they'd have an actual use outside of being the rouge helix that we have at home.