Recent content by Tryki999

  1. Tryki999

    Happy birthay flower person yer old

    Happy birthay flower person yer old
  2. Tryki999

    Common concerns and simple suggestions. A conversation starter.

    I like the gunpowder idea, and I’m looking forward to seeing how the system could work. I’ll consider which game mechanics would make sense. A general loot overhaul would be really nice, and I’d be excited to get some interesting models and ideas for it. With the storage I would consider some...
  3. Tryki999

    Cooking Competition!

    Grub Omelet Small healing orbs secreted by grubs can be collected and cooked under heat, crumbling much like eggs. Originally regarded as a kind of candy by Vortigaunts, the practice has slowly spread to human resistance groups. Among scattered cells, the dish is seen as a rarer luxury not...
  4. Tryki999

    Cooking Competition!

    Submit your best in-lore recipe for a food item, short description and a way how to cook them, For example Headcrab Fillet or Vortigaunt Meatballs... Our team will select the top 3 recipes to be added to the game. The winners will also receive a special reward! We’ll be introducing new fruits...
  5. Tryki999

    HLA weaponry

    Half-Life: Alyx playermodels are only part of one of the addons we have and are not integrated into our current system for how OTAs work. We have a rather limited relationship with HL:A content, and I don't think porting Half-Life: Alyx assets one-to-one into the Half-Life 2 game would be...
  6. Tryki999

    The great impulse power dynamic problem, and my ideas on how to fix it

    My point would be rather that in the new survival update we wish to do something more like Scout armour = first scrap you get rebel armour = from killing cp's scrap armour = worse replacement for OTA vests, very cool model tho OTA vest = from killing OTA's Elite OTA vest = from raiding nexus...
  7. Tryki999

    The great impulse power dynamic problem, and my ideas on how to fix it

    Also I have to note this is my opinion we can always switch the things up as conversation happens and things switch
  8. Tryki999

    The great impulse power dynamic problem, and my ideas on how to fix it

    First of all, we are not going to stay like Impulse. Anything related to how it functioned is not a concern for the future of our server. That said, as long as updates are still catching up, it's important to consider balancing. Our OTA units currently do not have a major advantage over rebels...
  9. Tryki999

    I'm eventing it

    I'm eventing it
  10. Tryki999

    Temporarily cut off the map, and other ideas to keep the smaller playerbase entertained

    Oh no I agree with you tho I think a different map would suit our plans better regarding the visual update which is slowly being finished, so considering a smaller and more fitting map would be benefitial for both framework and community.
  11. Tryki999

    AAAAAAAAAAAAAAAAAAAAAAA

    AAAAAAAAAAAAAAAAAAAAAAA
  12. Tryki999

    Temporarily cut off the map, and other ideas to keep the smaller playerbase entertained

    I agree that a smaller, more densely packed map would work well during the first playtest I've done something similar myself. However, I don't believe editing the current map's config is worth the effort. It's true that I've been thinking more about balanced gameplay between CPs and rebels...
  13. Tryki999

    Accepted Have the buildings in the subway shantytown be buyable

    Yea we could make refuage more liveable
  14. Tryki999

    A passive way to heal without committing suicide

    Yeah, we have a medical update planned after finishing the visual update. You can expect a lot of medical-related features. Tho I like the ideas we might add sleeping which could heal you up. Also farming might introduce some possible healing items or perhaps Helix rework in general might bring...