- Dec 9, 2025
- 5
- 2
- 3
ENGINEERS:
RP Addition tools:
1. Toolbox ; Engineers would be able to buy one from the vendor, should be deployed at the location you want it to be and option to undeploy it, which goes back to ur inventory
2. Hammers, Wrenches etc. Idk if this could be a "RP" tool but would be cool
Actual tool:
1. Welding gun ; That is what gonna repair all of the things when something breaks down, a UI would appear saying Repairing.... with 60 second length. Also could be used anytime u want for RP too
Jobs:
1. Able to fix terminals that are EMP'D, malfunctioned, and etc.
2. Able to fix forcefields that are EMP'd, malfunctioned and etc.
3. Able to fix ATM that could get malfunctioned.
4. Able to fix Combine Camera's when there's no GRID online.
5. Able to fix vending machines that are malfunctioned
6. Able to fix Combine Doors that malfunctioned (Idk about this one but whatever)
Some of the malfunction events could happen randomly when an Engineer clocks in.
INFESTATION CONTROL UNITS (if they ever get added)
Job: Containing and cleaning the fast-growing Xen Wildlife and Floura that spreads in the sewers, or possible in the city, collecting samples of Xen Wildlife such as Antlions, for milking and using them for cleanup solutions or general RP, Bagging up bodies of people or animals.
Gameplay: Generally, Xen Floura props could spawn somewhere in sewers, or in city that would start growing slowly, which would start spawning headcrabs out of it, and then Zombies if it gets bigger enough if it's not cleaned up in time.
RP Addition Tools:
None, i think.
Actual tool:
1. Applicator ; A gun used by the ICT that sprays off a orange-ish chemical foam that neutralizes the fast-spreading Xen floura.
2. Body Bags ; Containing dead bodies on the streets, which in return gives them a reward.
And I guess that's everything I can think of,
Another cool addition that could be added is special team creation menu for CWU for supervisors to create while in workshift or just for communicating with F6 menu or maybe individual keybind.
RP Addition tools:
1. Toolbox ; Engineers would be able to buy one from the vendor, should be deployed at the location you want it to be and option to undeploy it, which goes back to ur inventory
2. Hammers, Wrenches etc. Idk if this could be a "RP" tool but would be cool
Actual tool:
1. Welding gun ; That is what gonna repair all of the things when something breaks down, a UI would appear saying Repairing.... with 60 second length. Also could be used anytime u want for RP too
Jobs:
1. Able to fix terminals that are EMP'D, malfunctioned, and etc.
2. Able to fix forcefields that are EMP'd, malfunctioned and etc.
3. Able to fix ATM that could get malfunctioned.
4. Able to fix Combine Camera's when there's no GRID online.
5. Able to fix vending machines that are malfunctioned
6. Able to fix Combine Doors that malfunctioned (Idk about this one but whatever)
Some of the malfunction events could happen randomly when an Engineer clocks in.
INFESTATION CONTROL UNITS (if they ever get added)
Job: Containing and cleaning the fast-growing Xen Wildlife and Floura that spreads in the sewers, or possible in the city, collecting samples of Xen Wildlife such as Antlions, for milking and using them for cleanup solutions or general RP, Bagging up bodies of people or animals.
Gameplay: Generally, Xen Floura props could spawn somewhere in sewers, or in city that would start growing slowly, which would start spawning headcrabs out of it, and then Zombies if it gets bigger enough if it's not cleaned up in time.
RP Addition Tools:
None, i think.
Actual tool:
1. Applicator ; A gun used by the ICT that sprays off a orange-ish chemical foam that neutralizes the fast-spreading Xen floura.
2. Body Bags ; Containing dead bodies on the streets, which in return gives them a reward.
And I guess that's everything I can think of,
Another cool addition that could be added is special team creation menu for CWU for supervisors to create while in workshift or just for communicating with F6 menu or maybe individual keybind.