Combat Tactical Gear & Weaponry Additions

Stavrit

Member
Dec 12, 2025
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There does seem to feel as though there is a narrow line of loadouts you can mix or use for certain kits so I will be suggesting a couple things that could add to the quality of crafting and combat usage. And due to additions such as Wallhammer and Suppressor which are both tank heavy units, i do feel as though rebels could have an additional tier if they wish to grind further to acquire such gear.

Also, yes all of this is Rebel stuff however I did think of things for Combine and you guys do have Wallhammers/Suppressors and a wide selection of loadouts, despite that, If I could I would add things like OICWs, a Medical OTA division, etc, however I want to keep things organized, you guys can make your own threads so things arent mixed around.

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Altyn Helmet
Tier - 4 | 80%-85% Headshot Reduction (With Visor flipped down) | 75% - 80% when flipped up

Ability to flip visor up to equip gasmask alongside the helmet (goes down 5% from head reduction when flipped up to pair with gasmask) so the user could pick between anti-tear gas or to flip it down and have the extra 5% without gasmask flipped down visor. Ability to also be pairable with facemask for aesthetic purposes.

When shot at, the glass could shatter minimally similar to a windshield being shot at hence Altyn is made of fiberglass within the visor.


MATERIALS: 1 Ceramic Plate (Would already be 7 ref plates) | 3-4 Refined Plates | 5 Glue | 4 Plastic
WEIGHT: 5KG
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Heavy Ballistic Body Vest
Tier 4 |
An additional item to match with heavier Tier 4 sets would be a heavy body ballistic suit

This heavy ballistic outfit would grant the wearer an 80-85% reduction on the body and heavy reductions against grenades, melee, etc. This suit however comes with a downside of a 10 KG (again, for balancing because other items would be impossible to wear, realistically i wouldve put 15 KG) and a general slowness of movement by 20% especially when paired with other things such as Altyn Helmet and MG42/M60 (Bumped to 30% when also holding MG-42 or M60). The obvious reason on why alot of this is European/Eastern European is because thats exactly where the general atmosphere and location takes place.


MATERIALS: 1 Ceramic Plate | 5-6 Refined Plates | 10 Plastic | 6 Glue | 1 Paint | 15 Cloth
WEIGHT: 10 KG
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M50 Gasmask
A secondary upgraded Gasmask variant without a dirty overlay HUD and purposed for usage in Combat purposes. Already exists as a model in-game but not wearable.

MATERIALS: 5-6 Plastic | 3 Glue | 2 Cloth
WEIGHT: 1 KG

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MG-42 (Or MG-3) [Maschinengewehr-42]
An absolute death-machine of immense power, stopping force, suppression and damage. Due to the necessity of placing the bipod for a weapon such as the MG-42 due to insane recoil, it should either be bipod-able on certain surfaces or reduce recoil automatically when detecting a surface such as concrete barriers. Due to firerate and generally how the MG-42 was used, Capacity will be increased immensly as realistically the MG-42 was actively fed and could produce up to 1200 RPM. Holding the MG-42 would cause a 15% movement slowness on the user.

CAPACITY: 300-500 / 2000-3000
AMMO: Rifle Ammo
MATERIALS: 9 Pipes | 8 Refined Plates | 5 Metal Plates | 3 Gears | 3 Plastic | 6 Glue
WEIGHT:
7-9 KG (balancing because heavy armor would be unequipable)
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Kevlar Ballistic Vests
Tier 3 | 40% Reduction

Due to the fact Armored Rebel suits require OTA ballistic kevlar vests, something not many can obtain for a measly 40% reduction. I do feel as though a secondary more acquirable variant should be made however at the price of more materials and being at 40% reduction while the Armored Rebel suit increased to 45% and the OTA Ballistic Vest, with how scare and tremendous materials it takes, should be buffed to around 55% reduction to balance everything out a bit. This type of ballistic vest would be more similar to real-life S.W.A.T and Military Grade vests.

This item should really be something that goes over Citizen clothing, Rebel scout suits, but not over tactical suits+ it gives a bit more flexibility for people who want to guard a place or escort in citizen clothing or any clothing of choice while still wearing armor and it not being rebel suit designated.


MATERIALS: 6 Plastic | 3-4 Refined Plates | 4 Glue | 5 Cloth
WEIGHT: 5 KG
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Also, alot of weapons feel pretty bad or wonky and unrealistic such as the VZ, Mp5, etc, the ironsights, weapon handling, and general aspects of alot of weapons just dont feel right and feel unreal.
 
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