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  1. LifetimeThiccness

    The ability to make illegal ender chests

    Pair this with the suggestion to make it so you can only retrieve non weapons/gear from apartment storages. Wether craftable or purchasable they should be expensive. They're not meant to be common or used recklessly This does two things: One, gives rebels the means to set up cells in the city...
  2. LifetimeThiccness

    Make it so OTA share the same armor system as the Rebs, and make their tankiness more comparable with end game rebs

    I mentioned this in the discord but i figured it aught to mention it in here: Currently, rebs work off of a simple Damage Resistance system while OTA do a weird combination of DR, and SP. I want the OTAs armor system simplified, and be only DR just like the Rebs. The reason for doing so is if...
  3. LifetimeThiccness

    Have crafting benches, crates, and moonshine barrels be craftable instead of purchase ables.

    Just about every single reb main is broke AF. They almost never reside in the city, and thus aren't exposed to any income sources, and yet their benches require money. I think requiring a gaggle of hobos to pay money for benches dosent really make sense. Just have them be craftable entities...
  4. LifetimeThiccness

    CP and OTA cap based on civilian player count

    Literally half the server pop is CPs ever since most of the rebs left. Shits kinda nuts. I understand if you dont really want to implement this, but might help the server from being so skewed.
  5. LifetimeThiccness

    I don't like metal exclusive containers

    I don't like how they have a longer resupply time then all the other containers, and i really don't like how they're the only way to get one of the key base resources, and the fact you can count the amount of them in the map in one hand. Have metal just show up in normal containers like every...
  6. LifetimeThiccness

    Utilize the slums, and just have more lootables in general

    Scatter some lootables throughout the slums, and add more in the sewers and outlands. Have it be a place actually worth exploring, cause right now it's just dead space. Would also help loot running be much less contested.
  7. LifetimeThiccness

    Revert latest weapon changes

    We got a USP dealing more DPS then the SKS We got RoF and DMG nerfs across the board From what i understand the burst damage weapons barely got touched so now things are even MORE burst weapon sided. (Need to confirm but my metal stash is getting low) What the hell is all this??
  8. LifetimeThiccness

    TacRP weapons

    I remember gushing grannies about this weapon pack to some of the devs back in the day, but i don't think i ever actually made a post about it, so here it is: https://steamcommunity.com/workshop/filedetails/?id=3006509287 Its a weapon base literally designed and balanced for rp servers with a...
  9. LifetimeThiccness

    Imma be real i dont think the magnum should one tap to the head

    This. Im of the opinion the only weapons that should one tap are shotguns and snipers. One has a distinct range disadvantage, and the other has a large magnification scope that makes using in close quarters sketchy. The magnum has neither of these disadvantages.
  10. LifetimeThiccness

    Black market radio

    A simple radio that only costs a motherboard, and some other materials that shows: The BMDs possible spawn locations The BMD's current spawn location The boatmans spawn location If he's there, and if not, WHEN he's gonna be there. One big reason i never got into moonshining is because it...
  11. LifetimeThiccness

    NPCs should not respawn so damn quickly when they die

    I kill some antlions, close the door, wait a second to bandage up, open the door again, AND THEY'RE ALL ALIVE AGAIN! Jesus! Give them a 3-5 minute respawn time or something.
  12. LifetimeThiccness

    My gripe with the ARs

    When i say ARs, i mean the M16 and the ZV. My gripes are as follows. The are similarly as ammo hungry as SMGs but their ammo boxes costs too much and offers too little ammo for them. I have a solution for that problem offered in my ammo post. Irons. Im personally not a fan of using irons in a...
  13. LifetimeThiccness

    Edit armor helmet descriptions to mention exactly how much protection they provide and where.

    This. No real reason not to allow the player to make informed decisions.
  14. LifetimeThiccness

    Bring back old nexus raids (sorta)

    Back in the olden days of OG Impulse, the ammo box wasn't a drillable item that gave you random shit- it behaved as a normal ammo box that maxed out your ammo if you pressed E on it. Old Nexus raids depending on the map, involved either smash and grabbing, or sneaking their way to the closest...
  15. LifetimeThiccness

    OTA QRF (Quick Response Force)

    The issue with impulse combat is OTA beats rebs beats CPs. With the rebs being the only faction that can really pick its fights. The rebs, not wanting to deal with OTA and there overwhelming numbers, and their heavy armor, and their grenades, and their snipers with thermals goes and bullies the...
  16. LifetimeThiccness

    Mo helmets, and a gas grenade change

    A cheaper, less protective helmet that mostly costs plastic, and a altyn helmet/wielding mask (whichever you prefer- i vote for the altyn). Costs the same as the mkII helmet, HEAVY protection, but you can't third person, can't wear a mask, and you're looking through a narrow silt and thus can...
  17. LifetimeThiccness

    Scrapping table/menu

    This is piggybacking off of my suggestion to make kevlar scraps salvageable. Just being able to salvage weapons, materials, and advanced materials in general into base parts would be HUGE. I have so much USPs, kevlar and empty cans in my stash just BEGGING to be broken down and repurposed!
  18. LifetimeThiccness

    Gib AK pls

    As much as i love using the ZV with its 800 RPM along with 17 damage, and enough recoil to make the thing just CHAOTIC for me and everyone around me, i would unironicly pay a similar amount of materials for a gun that does the same damage but with a steadier rate of fire and maybe less recoil...
  19. LifetimeThiccness

    Attachments

    TFA, unlike longsword, has a working attachment system. Im willing to spend a circuit board on a sight so why not? We can either just have build able attachments that can be used on weapons (I know that you're using some NMRIH weapons which doesn't support them, so.. I dunno if y'all are...
  20. LifetimeThiccness

    Make lower level weapons alot more cheaper

    For two reasons: One, the metal prices are a bit wack. For example, the metal price for a MP7 is 14. For a VZ, its 19. Only 5 more plates. Why the hell not put in the extra resources to make a better gun if the difference is that little? Two: Low level weapons shouldn't require advanced...