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  1. DeviserV2

    Destructional Subversion Insurgency (D.S.I.)

    Subversion Insurgency is officially and closely allied with: Bratva Bandit Militia 'Architect, Builder, Structures and E2 Specialization Faction' 'We look brightly forward to tremendous cooperation and an alliance in great strength within each other, hand in hand, blood in blood...
  2. DeviserV2

    Pipe-Bombs

    Pipebombs are a perfect tool and explosive weapon that would realistic be used very widely by many rebel groups alike in the hl2 universe Theyre cheap to make, require small amounts of materials, and a simple pipe casing as shrapnel Pipebomb mats: 10-12 Gunpowder 1-2 metal pipe 1-2 plastic...
  3. DeviserV2

    No third person combat

    -1 realistically you can peak with only your eye showing irl, thirdperson is the same thing, and peeking is a literal mechanic so how would such thing even be enforced. plus its been in impulse-style server combat for years now i see no reason to remove it
  4. DeviserV2

    Accepted ThePanMan's OfC Application

    +SUPPORT good leadership, character and combat skills. solid app aswell
  5. DeviserV2

    Infection Containment Unit (I.C.U)

    A dedicated hazardous biological Xen control containment team supplied by the combine and designated to controlling the zombie outbreaks within 404. ICUs assist citizens and help them from being attacked by zombies, giving them passages, dealing with swarm threats that usually occur, etc. ICUs...
  6. DeviserV2

    Nerf Zombies, forcefields, and combine locks.

    ill make it straightforward -ALL zombies should be at 75-80 health, headcrabs at 40, fast headcrabs at 35, poison at 40 or 30 -headcrabs and zombies shouldnt climb ladders except fast zombies -poison headcrab zombies should be reduced in movement speed -zombies should have 5 minute NLR before...