Search results

  1. Imperial Knight

    Accepted Add-on for Building

    Thanks for the suggestion, this has been added. The filesize is very reasonable
  2. Imperial Knight

    Accepted Replace Adv. Material 2 with Adv. Material Reborn

    Accepted, this will take effect next automatic daily restart
  3. Imperial Knight

    Accepted Forum Sub-tree - HL2RP section - Music Kit section

    Accepted, thanks for the suggestion: https://an.gg/forums/forums/music-kits.109/
  4. Imperial Knight

    Accepted Combine Voice Command Rework

    After discussing with Elsker, there's an immediate patch that I've put on the server for the voice text lines. They will no longer replace/change the text itself, only add voice. We have a plan for a UI-based selection system for determining which voice lines are actually spoken in the future.
  5. Imperial Knight

    :nerd:

    Welcome! I hope you have a good time playing here
  6. Imperial Knight

    Hello

    Hey, welcome! Glad to have you here.
  7. Imperial Knight

    Other civil protection models

    Please see this for the current planned CP models and suggestion discussion: https://astronet.gg/forums/threads/willard-network-playermodel-v2-addon.297
  8. Imperial Knight

    heavy/long melee weapons

    We are looking to add more weapon variety, but it's not a focus at the moment since we're looking to add some roleplay-focused elements first. Moving this to the Planned forum, feel free to discuss any specifics or ideas
  9. Imperial Knight

    Other Make metal great again!

    Please see https://astronet.gg/forums/threads/pickaxe.315/
  10. Imperial Knight

    Accepted Camera Ping Notification

    I think it may be reasonable to add a slight delay after the camera is destroyed before Combine units are notified. Something around 10-15 seconds might be good. Moving this to the Planned section, feel free to continue to discuss
  11. Imperial Knight

    Five seveN for unions

    We are looking to add more weapon variety, but it's not a focus at the moment since we're looking to add some roleplay-focused elements first. Moving this to the Planned forum, feel free to discuss any specifics or ideas
  12. Imperial Knight

    Other Make an use for contraband | Create SC shop for MPF only

    Please see the thread linked by Sheriff and feel free to reply there with any additional ideas or specifics you come up with in this area. Thanks!
  13. Imperial Knight

    Denied Reduced stunstick damage

    Hi, the damage on mode 1 is only 3. As Flowee mentioned, please make sure to use the right mode if you're intending to do less damage. Note that there have been other changes to the stunstick, such as it not blinding those wearing certain armor. More details can be found in the Discord news...
  14. Imperial Knight

    Hi

    Hey, welcome!
  15. Imperial Knight

    Accepted Change Stunstick Slowdown

    Thanks for the suggestion, changes have been made to how the stunstick slow and stuns work in yesterday's update. For details please see: https://discord.com/channels/1051172958481174611/1051267232493215775/1277900866652995676
  16. Imperial Knight

    Accepted Increase Glue Spawnrate

    Please see if the glue spawn rates are improved for you in the latest update
  17. Imperial Knight

    GMod - HL2RP HL2RP Forcefields Update

    https://cdn.astronet.gg/assets/image/hl2rp/forcefields-update.png The Forcefields update has been released, adding a new building item for GRID units to use! Obtain Forcefields Civil Protection GRID units can visit the CP Requisitions Officer to obtain forcefields for building. Build & Deploy...
  18. Imperial Knight

    Howdy!

    Welcome!
  19. Imperial Knight

    Request Impulse XP/Currency/Skills Transfer

    Do you have an uncropped verison (full game screenshot) of this one?
  20. Imperial Knight

    Wazzup

    Hey, welcome!