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  1. Imperial Knight

    Needs More Detail Civil Protection duties

    These are good ideas but we'd need to determine what duties specifically we'd like and what they would look like feature and gameplay-wise. Feel free to continue discussing here.
  2. Imperial Knight

    hello guys

    Welcome!
  3. Imperial Knight

    Other Scanner complaints

    Click F2 This is similar to other RP scenarios where you need to balance on/off duty. A scanner is deployed equipment separate from the player. There is no easy way to remove this from RP. This is similar to saying that you want staff to be able to noclip as an APC. Scanners are vehicles...
  4. Imperial Knight

    Other Only the owner can spawn in weapons for events?

    Hi, Elsker and any Head Admin/Community Manager can spawn in items, including weapons. I'm not sure who told you they can't. We are looking for ways the events team can better script this, feel free to suggest any specifics.
  5. Imperial Knight

    HL2RP HL2RP City Scanner Update

    https://cdn.astronet.gg/assets/image/hl2rp/city-scanner-update.png The City Scanner update is here, adding a new Airwatch unit for GRID units to use! Combine Terminal Airwatch Used by Civil Protection GRID units to deploy scanners. Scanners are Airwatch units that assist protection teams...
  6. Imperial Knight

    Denied admin kept harassing us by following us home many times

    This will be handled by @Neo D'Winter and Unturned Management will be reviewing logs to determine any possible abuse claimed. If you have evidence, please add it to the thread. Thanks!
  7. Imperial Knight

    Accepted Willard Network Playermodel V2 Addon

    Moved to the Planned forum. Feel free to continue the discussion, such as what models you think different positions should be from this pack.
  8. Imperial Knight

    Other Willard Networks Playermodel V1 Addon

    We'll be looking at implementing this, please see: https://astronet.gg/forums/threads/willard-network-playermodel-v2-addon.297/ Thanks for the suggestion!
  9. Imperial Knight

    Accepted Roleplay Improvements

    Moved to the Planned forum, some of the items mentioned in this post are planned to be implemented. Feel free to keep discussing these ideas here
  10. Imperial Knight

    Accepted New thing for interactive roleplay.

    Added, thanks for the suggestion.
  11. Imperial Knight

    Other Map rotation and map suggestion (EDITED MAP SUGGESTION TO I24)

    These map suggestions have been incorporated into our latest map vote and discussion. Please visit that thread to continue: https://astronet.gg/forums/threads/hl2rp-next-map-vote-discussion.372/ Thanks for the suggestions!
  12. Imperial Knight

    Other Loyalty system

    Suggestion was reworked by the poster: https://astronet.gg/forums/threads/loyalty-system-rework.355/
  13. Imperial Knight

    Other CWU Ranks and purpose

    Suggestion was reworked by the poster: https://astronet.gg/forums/threads/cwu-rework-on-all-my-past-cwu-suggestions.352/
  14. Imperial Knight

    Other Game Hosts!!

    Suggestion was reworked by the poster: https://astronet.gg/forums/threads/game-hosts-rework.353/
  15. Imperial Knight

    Other NLR Team Switch Cooldown

    Possible future feature but we won’t be adding it until the server is more steadily populated. Thanks for the suggestion!
  16. Imperial Knight

    Suppression Sweeps for OTA

    We would need a way to differentiate this from CP VICE raids. Feel free to suggest how we can do that.
  17. Imperial Knight

    Other Map suggestion

    Map has been added to a vote, please see this for details: https://astronet.gg/forums/threads/hl2rp-next-map-vote-discussion.372/
  18. Imperial Knight

    Accepted Should City Administrator be Whitelisted?

    Accepted, CA is now whitelisted in the latest update.
  19. Imperial Knight

    Needs Consolidation Supervisor Jail Times

    Do you happen to recall which charges were selected?
  20. Imperial Knight

    Request Impulse XP/Currency/Skills Transfer

    Your XP has been imported