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  1. Imperial Knight

    HL2RP HL2RP Apartments Update First Edition

    https://cdn.astronet.gg/assets/upload/588-hl2rp-apartments-update/banner.png The first edition of our apartments update is here, featuring an all-new Apartment Terminal for use by Citizens and the Combine. See below for details! Apartment Terminals At each apartment block, there's now an...
  2. Imperial Knight

    Accepted E2 City Code function

    Implemented in the latest update, thanks again for the suggestion: impulseHL2RPCityCode returns the current city code as a number (integer) impulseHL2RPCityCodeText returns the current city code as text (string)
  3. Imperial Knight

    Accepted Food restores too much.

    Implemented in the latest update, thanks for the suggestion. We'll also be looking at overhauling food/survival in general - if you have ideas feel free to discuss them here: https://astronet.gg/forums/threads/community-input-food-survival-overhaul.579/
  4. Imperial Knight

    Accepted Make All Weapons "Hold To Aim"

    Implemented in the latest update, thanks for the suggestion
  5. Imperial Knight

    Accepted E2 City Code function

    Thanks for the suggestion, moving this to the Planned forum
  6. Imperial Knight

    Accepted Willard Network Playermodel V2 Addon

    This has been implemented in the latest update, thanks to everyone for their suggestions on this
  7. Imperial Knight

    Accepted Zombie Faction

    Zombie faction has been added in the latest update: https://astronet.gg/forums/threads/hl2rp-christmas-zombies-update.558
  8. Imperial Knight

    HL2RP HL2RP Christmas & Zombies Update

    https://cdn.astronet.gg/assets/image/hl2rp/christmas-zombies-update.png Decorations & General Map has been updated with seasonal decorations and snow! Apartments each have a Christmas tree. Christmas Radio Plays Christmas music from 4 different selectable channels. Has two controls, one...
  9. Imperial Knight

    HL2RP Garry's Mod - HL2RP Rules

    Updated sections: Gameplay G5. b. Each door may only have one keypad; the opposite side must be equipped with a button. e. All doors equipped with a keypad must remain open for a minimum of 5 seconds before closing. G27. Combine who have successfully raided a building may request staff to...
  10. Imperial Knight

    Accepted Mod suggestion

    Added, thanks for the suggestion
  11. Imperial Knight

    HL2RP HL2RP Laundry Factory Update

    Updates to the Civil Workers Union laundry factory and production. Items can now be purchased from the factory, with price being based on production. General Laundry work now credits everyone who helped during the process of cleaning the laundry. This is important with how many steps there are...
  12. Imperial Knight

    Accepted Camera Ping Notification

    Implemented in the latest update
  13. Imperial Knight

    Accepted Minor scanner suggestions

    Implemented in the latest update
  14. Imperial Knight

    Accepted RP Group Section

    This forum section was added to address this: https://astronet.gg/forums/forums/rp-groups.112/
  15. Imperial Knight

    Half-Life 2 20th Anniversary Update

    Valve has released an update to Half-Life 2 and is giving out copies for free until Nov. 18! :halflife2: Half-Life 2 Anniversary Update November 16th, 2024 is Half-Life 2's 20th Anniversary since being released and it has received a new update. :steam: Get Half-Life 2 Free on Steam! For a...
  16. Imperial Knight

    Happy Birthday!

    Happy Birthday!
  17. Imperial Knight

    Other Prop Protection

    To clarify a few things: Falco's Prop Protection (FPP) isn't an anti-prop killing/surfing addon. It provides permissions for props and ownership (so that your props can't be physgunned or interacted with in certain ways by other players). It works hand-in-hand with most anti-prop kill addons...
  18. Imperial Knight

    HL2RP Garry's Mod - HL2RP Rules

    Added sections: Map Rules City 27 OTA units are only permitted to move between Nexus (HPR-2) and OZ Checkpoint (HPR-4) during Code Civil and Uncivil. However, during a Judgement Waiver, OTA units are authorized to move freely throughout the city. During Code Civil Unrest, OTA units are...
  19. Imperial Knight

    Accepted Prop addons for builders

    Accepted, we already have one of these and the second one will be available next automatic daily restart. The filesize is pretty small
  20. Imperial Knight

    Other make it so grid forcefields also calculate height

    I believe cabby means that just like the forcefields automatically expand their width, they should auto adjust the height. While this would be neat, the issue with this is the forcefield props in-game, which we don't have multiple heights of.