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  1. DarthSidious.exe

    HL2RP Ranger sniper scope not scoping

    1. Description of the bug: Rangers no longer have a crosshair in their scopes 2. Steps to reproduce the bug: get on ranger, get the gun, ADS 3. Expected outcome vs outcome received: there supposed to have a crosshair (the entire hud is gone even) 4. Where and when the bug happened: N/A 5...
  2. DarthSidious.exe

    HL2RP OFC vice do not have armor

    1. Description of the bug: OFC vice dont receive armor 2. Steps to reproduce the bug: get on VICE with the OFC rank 3. Expected outcome vs outcome received: no armor is given 4. Where and when the bug happened: N/A 5. Screenshots/videos of the issue happening:
  3. DarthSidious.exe

    HL2RP Scanner hitbox make them invincible (mostly)

    1. Description of the bug: Scanners are impervious to bullets 2. Steps to reproduce the bug: have one player be a scanner and shoot it with a MP7/SKS 3. Expected outcome vs outcome received: scanners should be way less durable 4. Where and when the bug happened: N/A 5. Screenshots/videos of the...
  4. DarthSidious.exe

    Zombies eating a corpse

    i think when zombies/headcrabs eat a corpse it should have a certain number of "use" after what its like....completely eaten and dissapear ?
  5. DarthSidious.exe

    OTA armor rework

    OTA armor as it (SPS based) as 2 extreme, you have SPS and therefore tank almost EVERYTHING, or you dont and therefore you have no protection. this create a unbalanced situation where the OTA can just throw themselves at a problem, as long as they have SPS, they are completely fine, the moment...
  6. DarthSidious.exe

    Combine raid addition

    My idea is to add a weapon cache that could be more easely raided than the nexus specifications will follow: - Loot pool: all available rebel weaponry and armor (no combine loot) - raid requirement: 4-5 CPs (optionnal: 3 OTA) - type of response: when the raid start CPs will be the primary...
  7. DarthSidious.exe

    Make a way for everyone (not just ota/cps) to be able to lay down

    idea is, if you have a sniper and are in a spot when you can be concealed by local vegetation you could be able to lay down, maybe move but at a really slow pace this could help with concealment BUT it wont work at all if thermals are not nerfed or removed because one pixel is visible you get shot
  8. DarthSidious.exe

    Accepted Cancelling animation/usage of items

    When we use items such as breaching charges, healing ect ect. we are stuck in place during the entierty of the animation, i think it could be good to allow us to cancel it, for example if we move it would cancel the usage of the item and return it to us to allow us to quickly revise our thinking...
  9. DarthSidious.exe

    Give the rebels more traps options.

    Maybe we could give them the SLAMS so they can use the tripwire function to trap doorways and such, it would be really fun in my opinion
  10. DarthSidious.exe

    Ability to de-activate the combine overlay

    I get why its in place but personally i would really like to have the choice to enable or disable it. (note: im speaking about the blue-ish filter on the screen
  11. DarthSidious.exe

    Accepted Add a radio system (voice)

    would be very VERY helpful because i saw a lot of people die because they were typing important shit or smth like that (off course rebels should be able to get somes too either looting or crafting their own or both, this could also introduce a mechanics to hack into each other comms. they would...
  12. DarthSidious.exe

    Box raid triggering JW

    So, right now when rebels drill the nexus box it dont trigger anything (yeah i know it trigger a alarm but come on) the rules state that nexus raid allow for unrest escalation, personally i think a nexus raid should trigger a JW, realistically raiding the nexus is the most dangerous thing you...
  13. DarthSidious.exe

    Accepted Buff grenade throw range (for everyone)

    because for now it really feel like we throw grenades at like 5 meters, wich is really annoying
  14. DarthSidious.exe

    Finished my music kit

    Prob gonna add more music in the future, i took music from a few games, payday, black mesa, half life 2, project borealis, cyberpunk 2077, the GOAT entropy zero and tre and a few more i forgot installation instruction: place the Astrokit folder in C:\Program Files...
  15. DarthSidious.exe

    Needs More Support Make the BSL count in the bulletin reset after every code change

    would make it much easier to estimate if we met the condition to escalate the city code or not
  16. DarthSidious.exe

    Needs More Support OZ improvements

    maybe add roaming antlions in OZ to increase threat level, maybe a very tiny chance of a antlion guard and add one or more restrictor to the OZ hardpoint to protect it (could be disabled for a antlion outbreak or smth)
  17. DarthSidious.exe

    Zombie spawns issue and variety

    So we got a bit of a imbalance here, OZ has next to no zombies spawning due to its large area, meaning the zombies except for the fast ones always stay in the same spot and dont present a threat at all and the sewers seem to have the same zombie pop but due to its nature it mean that your...
  18. DarthSidious.exe

    New map idea

    so, this map is better than d47 but still not great, for example OTA as absolutely Nothing to do except be in the outlands. wich is why im proposing this map c17f https://steamcommunity.com/sharedfiles/filedetails/?id=3389603813&searchtext=city+17+f (there is multiples settings so you can...
  19. DarthSidious.exe

    Combat music suggestions

    some of them might ive already been added, but i didnt heard them yet so. Nemesis by Camelidea (yea thats a SCP themed music but i really like it) What was that ? by Spencer Bagett (entropy zero, so its based) Kill bound by Spencer Bagett (same remark than the previous one) they watch our...
  20. DarthSidious.exe

    Suggestion regarding vehicles addon.

    I think that for vehicles we could use the LVS based for hunter chopper /dropship/gunship (and the MPF truck) and symphis for the APC. addons links: air vehicles: https://steamcommunity.com/sharedfiles/filedetails/?id=3028357706&searchtext=lvs+HL2 dependency...