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  1. DarthSidious.exe

    ota/cca rank rework

    i think the rank shouldnt be determined by how xp you have but rather how competent you are. in short get rid of the xp requirement for the ranks (class xp req should be lowered) and instead put in place a WL system for each rank except the lowest, you prove your competency and as a reward you...
  2. DarthSidious.exe

    Accepted Zombies in the outlands

    while having zombies spawn in the outlands is a very good idea they dont move or wander around when there are outside of the render distance of a player wich mean they are sometimes always in the same spot and it take a while for them to actually move
  3. DarthSidious.exe

    Needs More Detail Voicelines

    maybe add more voicelines to the teams in the future (especially the combine soldiers one) by voiceline i mean the line that play when you type specific word or sentences)
  4. DarthSidious.exe

    Accepted Render distance.

    when im in the outlands i noticed that all object at a certain distance of me are unloaded and load when i come close wich is kinda of a issue, it seem to be the same thing with players, if they are too far away i wont be able to see them since the entire map is unloaded too, is there anything...
  5. DarthSidious.exe

    Other AR2 recoil/ croshair bug

    when firing the AR2, specifically when aiming and firing in full auto the crosshair will stay at the same location and dont move whatsoever despite the gun having recoil, wich mean that the bullet will quickly be completely off target and render any recoil management useless. also the AR2...
  6. DarthSidious.exe

    Accepted thermal vision adjustement

    it would be a good idea if when a enemy is dead it is no longer outlined in the thermal vision
  7. DarthSidious.exe

    vehicle addition.

    with the new map featuring a extensively large city and outlands i think it would be a good idea to add vehicles (combine one obviously) the civil protection could get access to a transport APC (or also the armed one depending on the situation), the OTA would get access to the APC and possibly...
  8. DarthSidious.exe

    Pending Flash 60 OVC App

    General Information Discord Username: darth_sidious.exe Steam ID: STEAM_0:0:715319615 What rank are you applying for? - Overwatch Captain Are you currently in a known rebel group? - Negative Are you currently a supervisor within civil protection? - Negative General Questions Do you have a...
  9. DarthSidious.exe

    Needs More Support nerf the MP7

    - insane RPM (i mean it could be fine) -virtually no recoil at all - insane damage at almost all range (kill a cp in about 6 bullets, OTA need about 12)
  10. DarthSidious.exe

    Needs More Support AR2 recoil (and the crosshair also)

    currently when using any weapon that dont have a ADS option the recoil is present but the crosshair dont move at all rendering recoil management impossible also since the AR2 use energy ammunition it could be nice that the bullet fired are energy bolt, on a side not when fired the AR2 eject...
  11. DarthSidious.exe

    Accepted Automatic code change

    using the already in place guidelines for code change make a system that will automatically escalate the city code when requirement are met, if no BSL happen in a 15-25mn timeframe automatically de escalate the code to civil
  12. DarthSidious.exe

    Needs More Detail new combine HUD bug

    with the new hud you no longer see the icon for health hunger and thirst
  13. DarthSidious.exe

    Code change music suggestion

    the musics we have currently are fine but i would suggest theses to be added cuz they are nice: unrest: (CP violation, HL2) (What was that, EZ) (Kill Bound, EZ) judgement waiver: (Anti citizen, HLA) (Apprehension and evasion, HL2)...
  14. DarthSidious.exe

    Idea on equipment.

    no longer lock equipment like grenades and such by ranks but rather with a ressource (like resin (yea like PG and synapse) that would be a global pool for every combine unit allowing them to get better equipment (like manhacks, grenade, health vial ect ect) or upgrade their current one. the...
  15. DarthSidious.exe

    Grenades regulations

    i noticed recently that the use of grenades (of all type) is restricted to certain city codes, but grenades can be retrieved at any time if you have the rank required wich confuse me so. either remove the restriction for the grenades or make sure to restrict them to certains city codes
  16. DarthSidious.exe

    Accepted Door lock/unlock Sound

    the sound when you lock or unlock a door is the same wich really confuse me it coule be a good idea to change one of the 2 sounds so there is a clear difference and we can actually know better if the door is locked or not
  17. DarthSidious.exe

    add a armory to the catwalk outpost in RB4

    pretty self explanatory, add a health and armor charger as well as a ammo box and maybe a few decoration and a terminal so OTA dont have to run all the way back to nexus on a highly exposed catwalk
  18. DarthSidious.exe

    Needs More Support CCA requests

    i think the CCA request should only be made at terminals cuz u dont carry around a PDA to call the CCA
  19. DarthSidious.exe

    Accepted remove lamps perm for non staff member

    why ? it cause lags...like...a lot of lags it might be me but its only when a lamp is placed i lags and when its removed its gone
  20. DarthSidious.exe

    OTA hunger and thirst

    i think it could be nice if while on OTA hunger and thirst didnt drained since they are transhuman also it could be nice to have a ration distributor in the nexus