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  1. Imperial Knight

    Other civil protection models

    Please see this for the current planned CP models and suggestion discussion: https://astronet.gg/forums/threads/willard-network-playermodel-v2-addon.297
  2. Imperial Knight

    heavy/long melee weapons

    We are looking to add more weapon variety, but it's not a focus at the moment since we're looking to add some roleplay-focused elements first. Moving this to the Planned forum, feel free to discuss any specifics or ideas
  3. Imperial Knight

    Other Make metal great again!

    Please see https://astronet.gg/forums/threads/pickaxe.315/
  4. Imperial Knight

    Camera Ping Notification

    I think it may be reasonable to add a slight delay after the camera is destroyed before Combine units are notified. Something around 10-15 seconds might be good. Moving this to the Planned section, feel free to continue to discuss
  5. Imperial Knight

    Five seveN for unions

    We are looking to add more weapon variety, but it's not a focus at the moment since we're looking to add some roleplay-focused elements first. Moving this to the Planned forum, feel free to discuss any specifics or ideas
  6. Imperial Knight

    Other Make an use for contraband | Create SC shop for MPF only

    Please see the thread linked by Sheriff and feel free to reply there with any additional ideas or specifics you come up with in this area. Thanks!
  7. Imperial Knight

    Denied Reduced stunstick damage

    Hi, the damage on mode 1 is only 3. As Flowee mentioned, please make sure to use the right mode if you're intending to do less damage. Note that there have been other changes to the stunstick, such as it not blinding those wearing certain armor. More details can be found in the Discord news...
  8. Imperial Knight

    Hi

    Hey, welcome!
  9. Imperial Knight

    Accepted Change Stunstick Slowdown

    Thanks for the suggestion, changes have been made to how the stunstick slow and stuns work in yesterday's update. For details please see: https://discord.com/channels/1051172958481174611/1051267232493215775/1277900866652995676
  10. Imperial Knight

    Accepted Increase Glue Spawnrate

    Please see if the glue spawn rates are improved for you in the latest update
  11. Imperial Knight

    GMod - HL2RP HL2RP Forcefields Update

    https://cdn.astronet.gg/assets/image/hl2rp/forcefields-update.png The Forcefields update has been released, adding a new building item for GRID units to use! Obtain Forcefields Civil Protection GRID units can visit the CP Requisitions Officer to obtain forcefields for building. Build & Deploy...
  12. Imperial Knight

    Howdy!

    Welcome!
  13. Imperial Knight

    Unturned Economy & Items List

    Obtaining Tokens Gain tokens by eliminating zombies and other players. Headshots & megas are worth more! Tokens can only be earned in-game and cannot be purchased. Exchanging Tokens Mentioned in the Unturned Commands guide, /pay can be used to give another player tokens. Buying Items Use /buy...
  14. Imperial Knight

    Request Impulse XP/Currency/Skills Transfer

    Do you have an uncropped verison (full game screenshot) of this one?
  15. Imperial Knight

    Wazzup

    Hey, welcome!
  16. Imperial Knight

    Request Impulse XP/Currency/Skills Transfer

    Your XP has been imported. For your ATM balance, do you happen to have the full, uncropped screenshot?
  17. Imperial Knight

    Request Impulse XP/Currency/Skills Transfer

    Hi, at this time we're only accepting imports from the original impulse. Please let us know if you have proof of data to import from there. Thanks!
  18. Imperial Knight

    Other Scanner complaints

    This we'll definitely need to look into. There's a couple other known issues being worked on as well.
  19. Imperial Knight

    (Once again) Models for OTA

    Because we will be implementing https://astronet.gg/forums/threads/willard-network-playermodel-v2-addon.297/, the current Overwatch models will be replaced. Archiving this suggestion since it's an update to the current ones. Thanks for the suggestion though!
  20. Imperial Knight

    Needs More Detail Civil Protection duties

    These are good ideas but we'd need to determine what duties specifically we'd like and what they would look like feature and gameplay-wise. Feel free to continue discussing here.