
User Interface Overhaul
- New player info UI
- New entity info UI
- New vendor UI
- New crafting bench UI
- New inventory menu
- New button interaction UI
- New main menu and settings menus
- Removed outdated F4 menu
Combine Systems & Improvements
- New Combine ATM with a custom model and interactive interface
- Combine units can now open Combine doors with E
- EMPs can now disable Combine forcefields
Zombie Mechanics
- Zombies can now harvest bodies by pressing E instead of using F2
Visual & Audio Updates
- New gasmask effects with immersive visual feedback
- Updated loading screen with a new logo
- Removed red screen flashes on damage, replaced with a custom hit indicator based on body hit area
Fixes & Functionality Updates
- Fixed bodybags and items not passing through Combine forcefields
- Fixed issue where right-click pick-up wouldn’t work for a few seconds after equipping hands
- Clarified full inventory messages
- Improved accuracy of door and entity interaction detection
Zone & Communication Features
- New zone info UI with animations and time stamps
- New animated typing indicator
- Recently typed text now appears above player heads
Weapons & Equipment
- New 357, USP, and SMG models now appear on Civil Protection belts
Staff & Moderation Tools
- Added logging for ammo box raids
- Added box bypass command for moderators and above
- Added /clearinventory command for community managers and above
- Added map patching utilities for internal use
Showcase Preview
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