- Jun 6, 2025
- 31
- 12
- 8
AKM: 600 RPM, good damage, has a noticeable spread. Crafting level 6, and a a crafting recipe that requires more wood then metal. Good eco AR with good damage per shot to make the bullets count. https://steamcommunity.com/sharedfiles/filedetails/?id=1522738778
FN FAL: 600 RPM, high damage. has very uncomfortably high recoil. Crafting level 8, a BMR alternative to the M60 https://steamcommunity.com/sharedfiles/filedetails/?id=1522738778
M4A: Same stats as the M16, but no bayonet. If the M16's Rof is lower then 800RPM, have the M4's be that, otherwise have it be the same. Has access to all of the normal TFA attachments (yes, including the bullets). It might be debatable how much they would actually help due to most weapons in this server already having low recoil, and really tight ADS and hip spread, but i think there's still room for some cool builds (like pairing match rounds and foregrip with an ACOG). Lv 10 crafting, and its recipe requires 2 circuit boards (on account of coming with a selection of sights) https://steamcommunity.com/sharedfiles/filedetails/?id=1839884614&searchtext=tfa+m4a1
FN FAL: 600 RPM, high damage. has very uncomfortably high recoil. Crafting level 8, a BMR alternative to the M60 https://steamcommunity.com/sharedfiles/filedetails/?id=1522738778
M4A: Same stats as the M16, but no bayonet. If the M16's Rof is lower then 800RPM, have the M4's be that, otherwise have it be the same. Has access to all of the normal TFA attachments (yes, including the bullets). It might be debatable how much they would actually help due to most weapons in this server already having low recoil, and really tight ADS and hip spread, but i think there's still room for some cool builds (like pairing match rounds and foregrip with an ACOG). Lv 10 crafting, and its recipe requires 2 circuit boards (on account of coming with a selection of sights) https://steamcommunity.com/sharedfiles/filedetails/?id=1839884614&searchtext=tfa+m4a1