The physics gun as it is, is pretty shaky at best in terms of being roleplay friendly. So, I propose a new idea: Hammer
The Hammer would have the description "A CMB-Approved Hammer. Not comfortable enough of a grip to cave in a skull, but you can probably place down something with this."
With the hammer, it turns construction into a team exercise, going from being able to quickly slam down walls into carefully hammering them together to form a neat little fortress or decorating your living space. Using Alt+C, you can make the nails invisible so that they aren't too ugly to look at to make your roleplay construction more immersive. In order to remove nails, you either have to strike the nails with a melee weapon, with your own hammer, or use an explosive. This can create dynamic combat AND roleplay situations, promoting people to hold props up for eachother in order to nail things to walls and whatnot.
Alongside this, you can now use multiple players in order to grab objects and rotate them by holding the E key, allowing heavier and larger props to be hauled around without breaking immersion. Otherwise, you can grab the bigger objects now, but you can only really drag them across the floor instead of doing any quick rotations without help.
The Hammer would have the description "A CMB-Approved Hammer. Not comfortable enough of a grip to cave in a skull, but you can probably place down something with this."
With the hammer, it turns construction into a team exercise, going from being able to quickly slam down walls into carefully hammering them together to form a neat little fortress or decorating your living space. Using Alt+C, you can make the nails invisible so that they aren't too ugly to look at to make your roleplay construction more immersive. In order to remove nails, you either have to strike the nails with a melee weapon, with your own hammer, or use an explosive. This can create dynamic combat AND roleplay situations, promoting people to hold props up for eachother in order to nail things to walls and whatnot.
Alongside this, you can now use multiple players in order to grab objects and rotate them by holding the E key, allowing heavier and larger props to be hauled around without breaking immersion. Otherwise, you can grab the bigger objects now, but you can only really drag them across the floor instead of doing any quick rotations without help.