Rules that apply to Astronet's Unturned game servers.
General
See Global RulesGameplay
- No safezone camping
- May defend near a safezone to retrieve loot, but only for a reasonable amount of time. In this case, repeat teleports are the fault of the player and are not protected under this rule. Use a different SZ location from /warp sz
- Turrets may only be placed indoors or on base roofs
- Groups may be allies intermittently but cannot use it to circumvent the members limit permanently
- Groups of smaller sizes that total to the max (5) are allowed to always be allies
- If a group has more than 5 members, more than 5 can be online, but they may not have more than 5 players raiding/defending the same base at the same time.
- Building bases to camp near, around, or in points of interest (POI), such as named areas, is not allowed.
- Any bases that have been raided, do not have an active generator running, and have not been repaired within 3 days are eligible to be removed by an admin.
- Tricking or targeting new players with "insiding" is not allowed.
- Example of this is offering to team with new players or provide them loot, only to gain their trust to raid them soon.
- Insiding may only be done to players who have played for at least one week.
- Each group may not store more than 4 vehicles that are not actively in use. To be considered active, the vehicle needs to be used at least once every couple days.
- Must take the vehicle out of storage (e.g., a base) and use it in public areas of the map for it to be considered actively used.
- Claim flags/banners may only be used for a player's own base, not to grief another person's base or area.
Chat
- Smack talk is allowed but disrespect/hate is not
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