Have crafting benches, crates, and moonshine barrels be craftable instead of purchase ables.

Just about every single reb main is broke AF. They almost never reside in the city, and thus aren't exposed to any income sources, and yet their benches require money. I think requiring a gaggle of hobos to pay money for benches dosent really make sense.

Just have them be craftable entities like camp fires are.

General bench: 6 metal plates (you can't expect timmy bebble to make any advanced components WITHOUT the bench, so they need to only cost base materials)

Weapons bench: 12 metal

Moonshine barrel: 5 wood

Small crate: 5 wood

Large crate: 10 wood
 
Just about every single reb main is broke AF. They almost never reside in the city, and thus aren't exposed to any income sources,
I'm unsure what rebel mains you're referring to in this regard, but majority of the actives ones have absolutely no problem having steady sources of income from passive activities. These items costing money actually creates incentives to have bank kept, even if it's a pretty minuscule amount
 
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I'm unsure what rebel mains you're referring to in this regard, but majority of the actives ones have absolutely no problem having steady sources of income from passive activities. These items costing money actually creates incentives to have bank kept, even if it's a pretty minuscule amount
The humble BMD, and boatman begs your pardon.
 

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