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HELIX-3
Helix Program
- Dec 7, 2025
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This is a short and simple suggestion which can be built off of as a foundation if devs wish to code claw/shield scanners fully
The idea is to give a OTA division, open to suggestion on which (personal opinion is RANGER), access to scanners but with a few distinct differences.
The differences being the following:
Adding an aerial threat that can't outright shoot you or deploy OTA like a gunship/dropship/hunter chopper would give rebels a bit more pause.
providing them more reason to stay in sewers or move from cover while in the outlands after spotting a claw scanner as opposed to staying out in the open too much.
The idea is to give a OTA division, open to suggestion on which (personal opinion is RANGER), access to scanners but with a few distinct differences.
The differences being the following:
- Claw/Shield Scanner model as opposed to standard scanner model.
- Spawn and use strictly kept to Outlands
- No camera flash (if scanners still have that, unsure.)
- Toggled searchlight
- Deployable mines (ONLY WHEN devs are ready to fully implement, if at all.)
- Minimally higher HP and DR than standard scanners
Adding an aerial threat that can't outright shoot you or deploy OTA like a gunship/dropship/hunter chopper would give rebels a bit more pause.
providing them more reason to stay in sewers or move from cover while in the outlands after spotting a claw scanner as opposed to staying out in the open too much.