i noticed that the current frag grenade is very hard to use in combat situation and i think that replacing it with the classic HL2 one could be better.
current grenade:
pros:
- dont have a audible sound or light to be seen
- high damage
cons:
- unable to use it at more than 6 meters
- cant be...
Give CPs who have the thermal googles equipped and OTA a chance to drop broken thermal googles that can be repaired (shouldnt be too cheap thought) it could for example replace a helmet or be mounted on one, objective being give rebels a way to respond when combines smoke a entire area and use...
Now that the recoil bug was fixed i would like to suggest a small addition to the weapon system that could help in properly seeing where the shots are going.
every 3-4 rounds fired (or more if the weapon as a fast firerate) the next shot fired could be a tracer round. it would help with seiing...
the rest of the grenades are fine but the frag grenades in my opinion lack throwing range, damage and blast range do you think it could be improved or idk use the regular grenade from HL2
since we already have the PM for the combine HLA units (grunt, charger, and ordinal) i think it would be nice to give them their proper weaponry pulse SMG, AR1, pulse shotugn ect ect(if they exist in the weaponbase the server use)
also i recommend theses addons for a better AI
https://steamcommunity.com/sharedfiles/filedetails/?id=3048721100&searchtext=ai
https://steamcommunity.com/sharedfiles/filedetails/?id=3500863715&searchtext=ai
Second addons is heavely customisable you can decide how accurate the combine soldiers...
as seen on the screenshot entities that at mid/long range of the player arent rendered wich can give unfair advantage as a player will be able to see a other hiding behind cover if he is far enought (even worse with thermal vision)
yea it would also be a good idea to add a addon that allow the NPCs to "patrol" when not in alert mode i think i know wich one can do that but il search
First suggestion is to reduce the time between the time where a grenade stop moving and the time it explode because currently its too long and render grenades (especially the frag one) useless
- add a console in the outlands outpost
- add this addon...