- insane RPM (i mean it could be fine)
-virtually no recoil at all
- insane damage at almost all range (kill a cp in about 6 bullets, OTA need about 12)
same apply to the MP7, it has no recoil, recoil doesnt match the crosshair location and it shred everyone at close and mid range (ADS give proper recoil management)
currently when using any weapon that dont have a ADS option the recoil is present but the crosshair dont move at all rendering recoil management impossible also since the AR2 use energy ammunition it could be nice that the bullet fired are energy bolt, on a side not when fired the AR2 eject...
using the already in place guidelines for code change make a system that will automatically escalate the city code when requirement are met, if no BSL happen in a 15-25mn timeframe automatically de escalate the code to civil
the musics we have currently are fine but i would suggest theses to be added cuz they are nice:
unrest:
(CP violation, HL2)
(What was that, EZ)
(Kill Bound, EZ)
judgement waiver:
(Anti citizen, HLA)
(Apprehension and evasion, HL2)...
no longer lock equipment like grenades and such by ranks but rather with a ressource (like resin (yea like PG and synapse) that would be a global pool for every combine unit allowing them to get better equipment (like manhacks, grenade, health vial ect ect) or upgrade their current one. the...
i noticed recently that the use of grenades (of all type) is restricted to certain city codes, but grenades can be retrieved at any time if you have the rank required wich confuse me so.
either remove the restriction for the grenades or make sure to restrict them to certains city codes
the sound when you lock or unlock a door is the same wich really confuse me it coule be a good idea to change one of the 2 sounds so there is a clear difference and we can actually know better if the door is locked or not
pretty self explanatory, add a health and armor charger as well as a ammo box and maybe a few decoration and a terminal so OTA dont have to run all the way back to nexus on a highly exposed catwalk
i think it could be nice if while on OTA hunger and thirst didnt drained since they are transhuman also it could be nice to have a ration distributor in the nexus