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  1. LifetimeThiccness

    Make it that cops drop guaranteed 1-2 Health Vial and soldiers 3 health vial.

    PLEASE. Fighting CPs without any way to resupply my meds gets real dire real quick!
  2. LifetimeThiccness

    Dakka idea: SG550

    Edited this post
  3. LifetimeThiccness

    Attachments

    TFA, unlike longsword, has a working attachment system. Im willing to spend a circuit board on a sight so why not? We can either just have build able attachments that can be used on weapons (I know that you're using some NMRIH weapons which doesn't support them, so.. I dunno if y'all are...
  4. LifetimeThiccness

    Make lower level weapons alot more cheaper

    For two reasons: One, the metal prices are a bit wack. For example, the metal price for a MP7 is 14. For a VZ, its 19. Only 5 more plates. Why the hell not put in the extra resources to make a better gun if the difference is that little? Two: Low level weapons shouldn't require advanced...
  5. LifetimeThiccness

    Ammo changes

    Change pistol ammo count from 32 to 90. Reason? It doesn't do THAT much more damage then the SMG, which have 90 rounds in THEIR boxes which cost the same so i don't see why not just giving them the same amount of bullets- besides, pistols are meant to be eco guns. Giving them a forgiving ammo...
  6. LifetimeThiccness

    Uhhhh...

    Well good thing this IS the suggestions
  7. LifetimeThiccness

    The ability to break down kevlar scrap for metal plates or use em to make a vest

    I have so bloody many of them, might as well put them to use, no?
  8. LifetimeThiccness

    Uhhhh...

    Where is it?
  9. LifetimeThiccness

    Uhhhh...

    Why is the FN FAL only 10 damage a shot??
  10. LifetimeThiccness

    It has been done before. but not always successful.

    Nope. these were legit impulse servers.
  11. LifetimeThiccness

    Buildable beds that recover health over time when slept on (if not recently in combat)

    If im gonna have to throwdown with zombies every time i go on a loot run, fine. But i would like a free way to recover from the injuries. As it stands, my cloth supply will go bankrupt if i have to build bandages every time a headcrab bites me. Besides, building and using legit barracks would...
  12. LifetimeThiccness

    It has been done before. but not always successful.

    Well. Lets put it like this. On other servers ive been on, rebs are n word spammers, and CPs are literal children.
  13. LifetimeThiccness

    Dakka idea: SG550

    For the record, i still think he sg would make a good addition, but an AS VAL is hype!
  14. LifetimeThiccness

    make combine weaponry droppable and useable along with a buff to there drop pool

    Also getting grenades, and stims would be pretty nice
  15. LifetimeThiccness

    Dakka idea: SG550

    OOOOHHHH
  16. LifetimeThiccness

    make combine weaponry droppable and useable along with a buff to there drop pool

    Vests should pretty much be guaranteed, AR2s should drop, but i don't think we should be able to use a minigun designed to be used by 7foot tall supersoldiers, but we should certainly get good shit for killing their owners.
  17. LifetimeThiccness

    Dakka idea: SG550

    I haven't been around for a while, but i have see that you have sense added in lots of cool period accurate weapons (if that was inspired by my feedback, i love it!) and i just figured id offer up another potential weapon. Coming up with another period accurate 5.56 weapon that wasn't another ar...
  18. LifetimeThiccness

    Exploration rewards

    As for straight up from finding guns, uhhh we could copy a page from pinnacle and have low-mid tier pistols drop regularly, but anything bigger I feel is just kinda missing the entire point of why rebs can mostly only loot base mats in impulse in the first place. Im a holder of the (apparently...
  19. LifetimeThiccness

    Exploration rewards

    Could just have loot quality scale with the amount of zombie players lurking about (and a little while after they die so your loot dosent get degraded cause you shot a zombie). Another idea is to 1: If zombies are actually THAT tough, nerf them for crissake. Then 2: Make wasting bullets...
  20. LifetimeThiccness

    No third person combat

    I understand the benefits of third person from a roleplay perspective: being able to see if you're making the right animations, and being able to just see yourself and the others around you is pretty nice. But when it comes to impulse combat, the way the community adapted to using third person...