when you break a camera, it shouldnt alert cps until 1 or 2 minutes after the fact. You break cameras so CPS dont get alerted, and it kind of removes the point of destroying them since they might as well assume its a rebel anyway thats broken it.
increase glue spawnrate in lootables, its kinda ridiculous how little glue you get from those at this point, you are more likely to get 6 gp than 1 glue
also melee fights are lamer. this problem could easily be solved by just removing slowdown that lasts for like 5 frickin seconds which would still allow cps to stop civillians who are running
I think being slowed down a little is fine, CPs can catch up to civs easily anyway, but being completely frozen at a standstill should be removed and/or affected by armour
Sure, it is useful for stopping civillians who are running, but CPs run faster anyway and it seems like servers are always too extreme or too soft on minges in these types of cases. In any sort of close quarters combat it can effectively slow an armored rebel to a halt, essentially making it...
I am RansidBeans, my previous name was abc5
my rp name is John Grumpus Jr, some of you may know me from impulse
i look forward to playing on the server, it seems very profesional and high quality