A new punishment for the fellers who break laws.

localcpunit

New member
Dec 7, 2025
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Sending them to jail is not enough, I say we send them to the mines.



Basically, here's my idea:

A person does a crime and gets caught, they get ziptied, and are essentially forced to be sent down to the mines to somehow survive and bring back something useful to the combine.
If they do, they can get out and live freely.

So basically:

Lethal Company but in half-life 2
 
Uhhhh.

This would require:

A- A map with a mine
B- A mine that is inside the city, cause otherwise it would be the rebels mine and the combine would effectively be sending them free recruits.
And C- The devs would have to make whole new mechanics for this when they're already working on the CWU update

Im all for manual labor, including for prisoners, as it would give them something to do, but i don't think this would work. Atleast for right now.
 
Uhhhh.

This would require:

A- A map with a mine
B- A mine that is inside the city, cause otherwise it would be the rebels mine and the combine would effectively be sending them free recruits.
And C- The devs would have to make whole new mechanics for this when they're already working on the CWU update

Im all for manual labor, including for prisoners, as it would give them something to do, but i don't think this would work. Atleast for right now.
We have a mine in the city, the only main problem is C. I'll be honest the only thing I want is to make the mines in the city more dangerous, so people are actually terrified of going there.
 

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