Accepted AR2 recoil (and the crosshair also)

currently when using any weapon that dont have a ADS option the recoil is present but the crosshair dont move at all rendering recoil management impossible also since the AR2 use energy ammunition it could be nice that the bullet fired are energy bolt, on a side not when fired the AR2 eject bullet just like all other weapons wich shouldnt happen

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Recoil/crosshair kick up have been adjusted in the latest update. Tested the current damage and it kills both a fast and regular headcrab in 1-2 shots with it usually being 1. Feel free to make a new suggestion in the future if you still believe the AR2 needs further adjustments.
 

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