Accepted Cancelling animation/usage of items

When we use items such as breaching charges, healing ect ect. we are stuck in place during the entierty of the animation, i think it could be good to allow us to cancel it, for example if we move it would cancel the usage of the item and return it to us to allow us to quickly revise our thinking if for example we started healing but are getting pushed by the enemies
 
Moved to the planned forum

In the latest update to our Solaris framework you may have noticed a new UI for progress when performing an action. Being remade from the ground up, it also supports canceling the action you're performing by pressing a certain key. We'll be working on adding this to all actions across the gamemode, which requires writing some implementation to cancel each action. You should start seeing a "Press E to cancel" indicator during these in coming updates.

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