CP Whitelists

Bearcrusher

New member
Dec 18, 2025
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When we were civil protection officers, we could implement a whitelist for i3 and above, thereby creating a truly worthwhile gaming experience for players that encourages effort and dedication, and thus prevents trolling.
 
+1 Support there are too many people in ranks like i1 that are either mingey, don't know how to play, or don't know how to lead.
 
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-1

thats how you kill a server, less people playing on combine cuz far less wanna apply for a position they gotta get mostly by bootlicking their superiors or being friends with superiors. DG had a gigantic issue with such thing of ppl not being promoted as its hard to keep track of everyone. this is semi-serious not seriousRP
 
I do think there should at least be a quiz to enter CP, there are several minges in the faction usually in the off times (which includes me)
 
-1. -Soup. -Support.
This is not SeriousRP, this is not Synapse. We do not need whitelists.
We want to be an RP server without dipping into "extreme" levels of what people would consider SeriousRP. Do you have an alternative to this suggestion?
 
-1

thats how you kill a server, less people playing on combine cuz far less wanna apply for a position they gotta get mostly by bootlicking their superiors or being friends with superiors. DG had a gigantic issue with such thing of ppl not being promoted as its hard to keep track of everyone. this is semi-serious not seriousRP
Could we create a fair and reasonable way to keep track of promotions and who's in each position?
 
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Could we create a fair and reasonable way to keep track of promotions and who's in each position?
perhaps however it really narrows down to superiors such as OFCs+ being in check to be unbiased and recognize efforts more often. i'm just giving my personal opinion on this matter.
 
We want to be an RP server without dipping into "extreme" levels of what people would consider SeriousRP. Do you have an alternative to this suggestion?
Frankly? No.

When you start introducing whitelists for every rank after i3, you run into an issue where:
1. Nepotism can occur, friends promoting friends, and others get left in the dust.
2. Hard work goes unnoticed due to timezones, playing the character when SVs aren't around, or more.

Maybe an in-game quiz could help? Say, for i2, you take a quiz about how to properly play CivPro; then for i1, you take a different quiz on how to properly lead?
These might help, but it's hard to say.
 
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While it'd be difficult to implement I feel it could work as an alternative which would be OTA and CP have an independant XP system each meaning if you want to get the higher ranks of CP/OTA you need to be active and by following that it'd make it harder for the classic idiots we see all too often to get past I3 or even I4.

Now I recognise there are many of us who are not idiots who spam voice lines, randomly kill people, randomly arrest people, randomly beat people, the list goes on. So it'd make some sense to give current CP/OTA character holders starting XP to maintain the rank and divisions that they currently have. From there it'd be pretty simple weeding out people who are capable of being said ranks and who is not.

With that said I am not saying kick or ban people who fall short of their rank from CP/OTA but to instead lower them a rank by deducting XP instead of our current policy with deservicements (unless the person in question has proven to be deserving of a kick or ban.) From there lower ranks can make use of training room we have in this nexus perhaps by introducing a training room events where NPCs are spawned in to help give CPs/OTA practice for sweeps of Residential Blocks and other locations. But this is very much all off topic and suggestions of whole other things. (Sorry for the rambling.)
 
Frankly? No.

When you start introducing whitelists for every rank after i3, you run into an issue where:
1. Nepotism can occur, friends promoting friends, and others get left in the dust.
2. Hard work goes unnoticed due to timezones, playing the character when SVs aren't around, or more.

Maybe an in-game quiz could help? Say, for i2, you take a quiz about how to properly play CivPro; then for i1, you take a different quiz on how to properly lead?
These might help, but it's hard to say.
I wonder if these sorts of issues are unavoidable or not
 

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