Pit
Events & Design Staff | CA Faction Lead | CP OfC
Design Team
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CA Faction Lead
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CCA RL
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HELIX-3
Helix Program
[AN] Member
- Dec 7, 2025
- 94
- 63
- 18
After spending some time on the server I noticed we have an entity that serves as a temporary ammo crate refilling ammo and going after a few uses.
My suggestion is a similar entity but available to HELIX CCA units of RL rank. A deployable health station that functions similar to the standard but after 3 uses is empty and no longer functions. The same as the field ammo box.
The reason for locking it behind a RL rank on Helix is to both give a reason to be a RL as Helix and to prevent the bject being too easy to obtain off dead CCA units. As losing a Med station to rebels is a heavy hit worse or as bad as losing an AR2 to a rebel.
If implimented I know full well that this entity would need to go through a fair amount of testing and balance adjustments.
My suggestion is a similar entity but available to HELIX CCA units of RL rank. A deployable health station that functions similar to the standard but after 3 uses is empty and no longer functions. The same as the field ammo box.
The reason for locking it behind a RL rank on Helix is to both give a reason to be a RL as Helix and to prevent the bject being too easy to obtain off dead CCA units. As losing a Med station to rebels is a heavy hit worse or as bad as losing an AR2 to a rebel.
If implimented I know full well that this entity would need to go through a fair amount of testing and balance adjustments.