Important Gameplay Fixes/Changes

DeviserV2

New member
Dec 12, 2025
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theres alot of issues outright with the server.

combine break NLR and respawn every 30 seconds immediately, combine characters need to be LOCKED OUT for 3-5 minutes after death and combine need to re-spawn in their own armories when spawning back, it makes no sense why combine should be spawning back where they originally were. what if OTA have to leave for an irl important event and spawn back in the middle of 404 zone, or when a nexus raid happens and OTA are spawning right ontop of rebels (HAPPENED TODAY). zombie players should ALSO be subjected to this. this system legit makes nexus raids nearly impossible with the constant 30 second spawning

spas 12 is too weak, i dont know why, but it should not take 4 shots to kill someone, same for the 357 revolver being so weak it took a rebel 5 shots and the MPF officer did not die

zombies are back to being stronger for some reason? the npc zombies did 10 dmg after the nerf but for some reason theyre back to doing 35, they also re-spawn immediately after death

OTA vest needing another ota ballistic vest to be crafted makes no sense, its like 5% difference between the armored rebel suit and ota vest i dont get why it takes so many resources to craft an OTA vest just for 5% difference in reduction. ESPECIALLY the fact ceramic plate now takes 7 ref plates instead of the original 6

OTA are too strong, the damage reduction has been tested between fellow players and determined OTA are way too tanky and take a full mag of headshots to be killed. they already have SPS, they dont need an op amount of damage reduction, maybe like 10%

wobbly ironsights, i cant even tell if ironsights are static and shoot EXACTLY in the middle while the wobbling animation is moving around or if the bullets move WITH the wobbling exactly where the wobble sight is aiming. another thing is why mp5 and ZN rifle sights are so enlarged and closed up unnecessarily. another thing is shooting while moving forward shows the bullets coming out infront of your face which ruins the view of the target

tab and C are both the same thing, i dont know why theres 2 keybinds for the same thing, C should be inventory immediately opening instead of playing the phase-in animation, and tab being scoreboard as original in other servers.

apartment system, you should be able to add people to your apartment and combine should be auto-kicked from apartments

pistol should be held with 2 hands, it feels weird with the one handed holding animation, we're not in ww2rp

stunstick should not stun when on grounded, theres an inactive mode for a reason, it shouldnt be doing the same thing as pacify/active

changeable crosshair, the crosshair should be changeable or have an option to be disabled. everyone has personal preference and the circle-looking unnatural jagged crosshair looks strange to many and messed with our aiming.

there's also a bug with storage container system and items disappearing

sorry if most of this post sounds anti-combine but combine players only have to get on a character and they get everything they need such as inf guns, weaponry, etc. i dont play combine often aswell so i wouldnt know the issues combine also face. this post is with unbiased intentions and seeking for complete fairness between factions.
 
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