cabby
HL2RP Creative Staff | Civil Protection SqL
Creative Team
Staff Team
CCA SqL
HELIX-1
Helix Program
Garry's Mod
- Aug 18, 2024
- 83
- 32
- 18
Currently the plaza raid rules just dont make sense? they never really did the main argument for it is "to prevent nexus camp" but my 2 gripes with that are 1:why not just make a rule stating no camping nexus? would it be vague yes but theres 10s of other vague rules like that and 2: your locking off THE ONLY portion of the map cca are ever even in. cca already have a issue of being boring and somewhat underpowered against rebels due to higher ranks barely being on and i3 and i2 being defenseless only given the usp throwing what is a bandaid fix that causes more problems than it solves isnt a way to fix that whatsoever. cca are meant to actually enforce laws and stop anti citizens if you make one part of the map a safe zone nobodies going to want to do anything even if you want to argue it encourages rp theres a total of 1 shop thats feasibly usable in this maps plaza area if you dont count the bar thats only ever used for moonshine, escaping the city, or combat and even then when this rule is mostly effective and causes its problems its during times that nobody ever rps in (lowpop) if you want to encourage rp and stop mingy rebels from nexus camping than encourage cca give them a goal outside of the plaza as thats where everyone is make them help and gain money by helping cwu anything or simply make a rule that says "you cant kill cca within 5 or 20 seconds of them leaving nexus" making a entire area blocked off from combat will simply kill the server count faster on lowpop its always done that on any server with plaza raid rules and will do that especially on ours as rp is nigh never encouraged outside of stuff like creative e2's or events usually weaker cca most the time being the ones to refuse to rp and just say "face the wall lol" whether its on preserved or not.