Solution to body bags.

Problem:​

I think we can all agree...the body bags are annoying. They have their purpose yes, and I think they are a great addition. It is the handling of disposing that is just painful. They clog up ally ways, pile up, and with their physics actually can end up bugging out and injuring people.

Solution: Fire​


Now, matches are in the game and should be able to burn the bags in a burn pile in a corner. It would add to the dinginess of the city and is the UU above burning corpses...no they are not.

However, me being me I see a perfect opportunity to bring a old classic suggestion of the Cremator. We would end up being the only server to have it and they are cool as hell, but I get adding a whole new class would be time consuming as hell and in terms of balancing a nightmare. (just consider it 🙏🙏🙏🙏)
 
I like the idea. Nothing more to say. Perhaps allow it as a unique equipment to Jury units to make an already unpopular division more viable?
+1
 
Another solution is just to disable their collisions
Then we are still left with piles, upon piles of bodies, it would add something more interesting than “hey drag them to the incinerator” plus some maps don’t even have a proper incinerator or random fire pit burning.
 
Completely agree with this, it gets worse when mingey players clog up vents with them. So yes I agree burn them all with matches and if possible cremation equipment which hypothetically speaking I think OTA would weaponize against necrotics.
 
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Okay I understand having so many bodies is an issue, having a cremator class as like a CWU update would be amazing and should be considered. But as a temporary solution, Disable collision so people can actually move around
 

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