Spas Change And New Shotgun

Hazzy

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Aug 31, 2026
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I've noticed that the Spas is kind of..... Underwhelming. It's poor fire rate paired with not packing enough of a punch to deter OTA from rushing hallways after being hit the first time is very much an issue, they can just tank the first shot and then gun you down before you've even chambered another one, and even if you do kill the first one with a single shot, you'll still have to wait for the slow rechamber which other OTA could use that time to just blast you.

Proposal: Have the Spas do SLIGHTLY less damage per pellet or keep it the same and slightly decreased accuracy but have it as a semi-auto instead, this allows a rebel to reliably preform quick follow up shots to take down an enemy rushing them and not have to spend a whole 2 seconds waiting for a rechamber in what will be close courters given how often you'll be in close proximity to enemies when using shotguns.

I'd also like to propose a new shotgun that would serve as an alternative to the rapid action of the spas. A pump action.
The current Spas does seem visually and audibly powerful, but in actual practice, it underperforms, the proposed rework should fix that. But what if you still want a pump action shotgun? Well then just add one. The pump action would be slow firing but powerful shots, rewarding precision and timing while the Spas rewards consistency and accuracy.

I was thinking that the model could be a Mossberg, Winchester, or a Tokarev. Something older with wooden furniture to fit the aesthetic of recovered pre-war HL2 weapons.
 
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