Latest activity

  • LifetimeThiccness
    LifetimeThiccness replied to the thread OTA armor rework.
    Im not saying i do, but we did talk about this. You can go talk to the combine command and ask them.
  • MetrocopBrazil
    inconsistency would not actually be a problem, the Willard metrocop models and CFE metrocop models are very similar(the only difference...
  • MetrocopBrazil
    MetrocopBrazil replied to the thread CCA Voice Types.
    if possible could be fun so there is actual differences between the voice lines and not everyone sounding the same
  • Ultrover
    Ultrover replied to the thread CCA Voice Types.
    accompany this with voice pitches
  • Imperial Knight
    Imperial Knight replied to the thread OTA armor rework.
    This isn't correct, I don't think you understand the Combine Armor or SPS system on Astronet. You don't represent the community in any...
  • LifetimeThiccness
    LifetimeThiccness replied to the thread OTA armor rework.
    Not to be mean, but... Its just a armor system that comes with gmod, and a healing item tied to a system that i personally view to be...
  • Imperial Knight
    Imperial Knight replied to the thread OTA armor rework.
    We're not looking to remove entire gameplay features without very serious consideration. In most cases they can be changed to fix issues...
  • LifetimeThiccness
    LifetimeThiccness replied to the thread OTA armor rework.
    Not nessesairly considering they'd be easier to kill with just ONE damage reduction system. Hell, we can test this if you want. Just...
  • Imperial Knight
    Imperial Knight replied to the thread OTA armor rework.
    Removing having to recharge armor to have damage reduction is literally a buff. Removing gameplay features that were previously highly...
  • Kæyzee
    Kæyzee replied to the thread OTA armor rework.
    Neutral
  • LifetimeThiccness
    LifetimeThiccness replied to the thread OTA armor rework.
    Im not convinced that it would be a straight buff. It would just adjust how the OTAs survivability works. Basically, instead of tanking...
  • LifetimeThiccness
    LifetimeThiccness reacted to DarthSidious.exe's post in the thread OTA armor rework with Like Like.
    OTA armor as it (SPS based) as 2 extreme, you have SPS and therefore tank almost EVERYTHING, or you dont and therefore you have no...
  • ramen
    ramen replied to the thread New Model For the VICE division.
    If we use that, we should use those models for all of the divisions; we'd have some slop model inconsistency if we didn't.
  • Imperial Knight
    Imperial Knight replied to the thread OTA armor rework.
    Replacing SPS with constant damage resistance would actually be a buff for OTA, not a nerf. Currently the damage resistance is based on...
  • DarthSidious.exe
    OTA armor as it (SPS based) as 2 extreme, you have SPS and therefore tank almost EVERYTHING, or you dont and therefore you have no...