Poisoning Food

AniMiles

HL2RP City Administrator
Dec 13, 2025
28
21
3
Would be a really cool roleplay implementation to have the ability to be a twisted prick and poison peoples foods. The difference in poisoned and regular food would be client-side, indicated by the item maybe having some kind of purple hue. Poisons could be made through the general workbench using "Jugs of chemicals"

The poisons would be

Hallucinogens - Generally harmless, but makes the reciever have visual disorientation like vertigo and maybe some of the features carried over from being drunk

Fast poison - Effects show about 12 seconds after consumption, damage starts being taken at a rapid rate, curable with a health vial

Slow poison - Effect show around 2 minutes after consumption, damage starts being taken without any audio indication, curable with a health pack
 

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Ok but seriously:

Outside of some minge poisoning peoples meals, or people playing evil shop keepers selling laced food for no reason other then they like ruining other peoples fun, where the hell would the need for poison even come up?

Combines have no use for them: They perfer to just shoot people
Civis have no use for them
Rebels have no use for them: 99-100 times combine just get their food from rations, and even if it comes up for them, that is a super niche use case that isnt going to be used for its intended role nearly as much as its going to be used by minges.
 
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Ok but seriously:

Outside of some minge poisoning peoples meals, or people playing evil shop keepers selling laced food for no reason other then they like ruining other peoples fun, where the hell would the need for poison even come up?

Combines have no use for them: They perfer to just shoot people
Civis have no use for them
Rebels have no use for them: 99-100 times combine just get their food from rations, and even if it comes up for them, that is a super niche use case that isnt going to be used for its intended role nearly as much as its going to be used by minges.
City Administrator assassinations, covert group infighting, an incentive for Civil Protection to be hesitant about taking food from literal strangers, because that's a very real possibility. Civilians can replicate it being some kind of drug trip with the hallucinogen variation, it's not as boxed-in of an idea as you think
 
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