antlion gaming
HL2RP Moderator & CP Faction Lead
Moderator
Staff Team
CP CmD
OTA LDR
Events Team
HELIX-1
Helix Program
Garry's Mod
The server has stated that it wants to be more roleplay focused and adding features such as sleeping, water, good, illness, etc, etc, building a better punishment system and some sort of reward system for people who don't want to let's say... rebel all the time and want to play the part of a loyalist? It would be incredibly benefitable for us and accomplish our goals of having a more roleplay-orientated server without being labelled as SeriousRP. People should be rewarded for doing a good job and not rebelling, I believe this should be set in place to encourage this roleplay mentality.
Also, being branded as a Impulse server isn't good visual identity. It would be best to stray away from the branding. Being labelled as a Impulse server basically announces to the people that, "Oh, this is a combat-orientated server." We need to change this and strive to have our own identity; separate ourselves from Impulse and strive to be something unique.
If anyone thinks these are bad idea, please leave a comment below why, I'd love to hear what you have to say!
Also, being branded as a Impulse server isn't good visual identity. It would be best to stray away from the branding. Being labelled as a Impulse server basically announces to the people that, "Oh, this is a combat-orientated server." We need to change this and strive to have our own identity; separate ourselves from Impulse and strive to be something unique.
If anyone thinks these are bad idea, please leave a comment below why, I'd love to hear what you have to say!